We Interviewed Kevan Shorey - Character Animator at DreamWorks Animation Studios

Posted at Nov 4th, 2012 by AnimDesk.

Kevan Shorey - Character Animator At DreamWorks Animation

Kevan Shorey works as an Animator at PDI/DreamWorks Animation Studios, a position he took while working on the feature film Shrek 2 and since then has gone on to work on films including: How To Train Your Dragon, Gift Of The Night Fury, Megamind, Madagascar 2, Shrek 3, Shrek Spooky Stories, Megamind: Button of Doom.

As an only child growing up in a smallish village in Wales, Kevan tended to gravitate to activities that required imagination. He spent his time reading a lot and drawing a lot.

Kevan also used played Lego and computer games. He would become invested in the worlds and the characters that he was experiencing at the time, expanding on their stories in his head and externalising them through drawing.

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Principles Of Animation - Follow Through and Overlapping Action

Posted at Nov 2nd, 2012 by AnimDesk.

Sometimes an animated character will come to a sudden and complete stop when either entering a scene or an action. It did not look natural when an animator played it back. Back at the days Walt Disney concerned himself about this problem. "Every halt has its reasons” he said to his staff of animators. "Any action leads to an action." he urged them to understand.

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The Principles Of Animation - Straight Ahead Action & Pose to Pose

Posted at Oct 30th, 2012 by AnimDesk.

There are mainly two approaches to animation that are used by Animators. The first approach mostly known as Straight Ahead Action, because the animation is actually working straight ahead right from the first drawing in the scene. The second approach is the Pose to Pose method, because each pose in an animation is planned in advanced in order to create a more believable staging action.

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The Principles of Animation – Staging

Posted at Oct 29th, 2012 by AnimDesk.

12 Principles of Animation - Staging

Animation Staging covers many areas and assumed as a general principle, which goes back far in the theater. It's purpose, however is clear: its the presentation of an idea that is clear to the viewer and has no mistake of what it is shown. Action is staged so it can be understood by the audience, so is the personality which can be recognized by an individual, or a mood that can affect the person watching. Each of these communicating to the fullest with the audience when is executed properly on the stage.

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The Principles of Animation - Anticipation

Posted at Sep 11th, 2012 by AnimDesk.

Check out our second 'Back to School' series post called: 'Anticipation'. We will discuss, show examples and analyze the anticipation principle behind any animated cartoon, featured movie or a short blip.

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